Category: Roleplaying Games

  • The Oldest Art: Life in the Fellowship of Assassins

    The Oldest Art: Life in the Fellowship of Assassins

    The Fellowship of Assassins, the assassins’ guild, much like their less prestigious cousins, the thieves’ guild, plays a vital role in the cloak and dagger games of big cities.

  • Five One Page City Adventures

    Five One Page City Adventures

    Civilization, ancient and wicked. We must be cautious. – Conan the Barbarian (1982) One Page Adventures are for improvisation – mixing-and-matching on short notice – to create fun, unexpected adventures with lots of player input.

  • The City Mansion VTT Dungeon Map With Campaign Cartographer

    The City Mansion VTT Dungeon Map With Campaign Cartographer

    A city mansion is a possible location for many adventures: breaking-and-entering to steal an item for an evil noble, protect a family from assassins, or to simply serve as a place to rest and regroup for successful adventures.

  • The Mage Tower

    The Mage Tower

    An inhabited mage tower is an arcane stronghold, a center of arcane learning and esoteric knowledge that may or may not benefit civilization. The homes of wizards may be just as dangerous as any ruin, and usually more subversive. The monsters are hidden or hiding in plain sight, and the traps are just as lethal…

  • The Cabin in the Woods

    The Cabin in the Woods

    A cabin in the woods can be many things: from a forester dwelling to an outpost of a monstrous conspiracy with international branches. A cabin in the woods can double as a hill giant steading, depending on the scale of the map.

  • The Rise to Power: Create a Dragon Age Inspired RPG Campaign in Three Acts

    The Rise to Power: Create a Dragon Age Inspired RPG Campaign in Three Acts

    One of my favorite computer games, or stories really, is BioWare’s Dragon Age II. This may not come as a surprise to readers of this blog, the series means a lot to me, but Dragon Age II may be an odd choice.