Category: Roleplaying Games
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The Horror at Crooked House
The Crooked House, a derelict house in a poor neighborhood, has fallen to disrepair long ago. The house is just one of many homes in a district without hope, and the darkness has free reign among indifference and poverty.
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The Hinterlands Caves
The Hinterlands, pastoral fields, and woodlands, with ruins and lingering shadows, lies beyond the safety of the village. The Hinterlands Caves, a fantasy rpg starter dungeon, is located a few hours from the nearest village and has been a known lair for orcs, brigands, smugglers and dark cults in the past. Now evil stirs again…
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The Devil’s Assassin
The Devil’s Assassins is a fantasy scenario of deception, betrayal, and action in five short scenes for an adventure or a story, using the format in a previous post regarding creating fantasy roleplaying game adventures.
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GM Tips for Support Characters in Fantasy RPGs
The interaction between the player characters and the support characters is one of the pillars of roleplaying games, so a varied cast of support characters is vital. Here are some GM tips on how to create support characters.
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Create Random Adventures
Adventures often involve a new patron, rumors of enemy activities, or investigating current events and rumors. As a follow-up on previous posts of creating adventures, dungeon adventures, and city adventures, here’s a simple random generator to generate a framework for your adventure design.
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The Deeds of the Merchant Priest
The Merchant Priest is at the heart of civilization, with a dual nature, vast wealth and knowledge, and the power to both build and destroy. The Merchant Priest is perhaps the druid’s fiercest enemy, although with a neutral smile and polite etiquette.