An inhabited mage tower is an arcane stronghold, a center of arcane learning and esoteric knowledge that may or may not benefit civilization.
The homes of wizards may be just as dangerous as any ruin, and usually more subversive. The monsters are hidden or hiding in plain sight, and the traps are just as lethal as anything found in a dank dungeon.
Anyone meddling in the business of wizards should beware. Continue reading “The Mage Tower”
A cabin in the woods can be many things: from a forester dwelling to a monstrous conspiracy with international branches.
A cabin in the woods can double as a hill giant steading, depending on the scale of the map. Continue reading “The Cabin in the Woods”
The Shrine of the Red Hound is a remnant of a lost realm where elves and demons bound to rule the world in darkness. Continue reading “Shrine of the Red Wolf”
The Lost Warlock Crypt, located in an old forest, is mostly forgotten except for a witches’ coven in the area. The witches have met in secret by the crypt of solstices for decades, fearing local superstitions and inquisitive templars. Continue reading “The Lost Warlock Crypt”
The Forgotten Sanctum was once part of a larger underground complex of a powerful cult or mage guild, which now only exists in fading memory and vague text fragments.
The complex is buried and forgotten, and only parts like the sanctum are now accessible through new secret tunnels from the city above. Continue reading “The Forgotten Sanctum”