Dark Heroic Fantasy World Building

Realizing what kind of stories you want to tell is crucial to do it well. I got a sense of what I wanted early but only now taken the time to actually define it, so this is a work in progress. What exactly is a dark heroic fantasy story? Continue reading “Dark Heroic Fantasy World Building”

The Horror at Crooked House

The Crooked House, a derelict house in a poor neighborhood, has fallen to disrepair long ago. The house is just one of many homes in a district without hope, and the darkness has free reign among indifference and poverty. Continue reading “The Horror at Crooked House”

The Devil’s Assassin

The Devil’s Assassins is a fantasy scenario of deception, betrayal, and action in five short scenes for an adventure or a story, using the format in a previous post regarding creating fantasy roleplaying game adventures. Continue reading “The Devil’s Assassin”

GM Tips for Support Characters in Fantasy RPGs

The interaction between the player characters and the support characters is one of the pillars of roleplaying games, so a varied cast of support characters is vital. Here are some GM tips on how to create support characters. Continue reading “GM Tips for Support Characters in Fantasy RPGs”

Create Random Adventures

Adventures often involve a new patron, rumors of enemy activities, or investigating current events and rumors.

As a follow-up on previous posts of creating adventures, dungeon adventures, and city adventures, here’s a simple random generator to generate a framework for your adventure design. Continue reading “Create Random Adventures”