Small keeps are built along roads and borders to protect noble domains and the farmlands from raiders and the horrors of the wilderness. Ever so often, these keeps fall on the wrong hands as wars are long, borders shifts, and once-powerful realms collapse. Then new residents move into these keeps: undead, bands of brigands, exiled heretic templars, necromancers, and their like.
These maps were created with Profantasy’s Campaign Cartographer, as I need more maps for my Roll20 game. The map should work for virtual tabletops.
Continue reading “The Small Keep”
Desolate villages and their abandoned churches is a hotspot for adventure, dark secrets, and untold horrors. The Desolate Village Church is a dungeon map, like the Derelict Temple, as part of my ongoing attempt to figure out how dungeon maps work with Profantasy’s Campaign Cartographer, as I need more maps for my Roll20 game. The map should work for virtual tabletops, and again I am using the Jon Roberts art style. Continue reading “The Isolated Village Church”
The Shrine of the Red Hound is a remnant of a lost realm where elves and demons bound to rule the world in darkness. Continue reading “Shrine of the Red Wolf”
The Lost Warlock Crypt, located in an old forest, is mostly forgotten except for a witches’ coven in the area. The witches have met in secret by the crypt of solstices for decades, fearing local superstitions and inquisitive templars. Continue reading “The Lost Warlock Crypt”
The Forgotten Sanctum was once part of a larger underground complex of a powerful cult or mage guild, which now only exists in fading memory and vague text fragments.
The complex is buried and forgotten, and only parts like the sanctum are now accessible through new secret tunnels from the city above. Continue reading “The Forgotten Sanctum”