Tag: VTT Maps

  • The Desert Tomb VTT Map and One Page Dungeon

    The Desert Tomb VTT Map and One Page Dungeon

    Deep in the desert are tombs of past rulers, priests, and wizards – half-forgotten relics of lost kingdoms now buried in the sands. The map should work for virtual tabletops (vtt), and the One Page Dungeon for most fantasy roleplaying games is a dark flair.

  • The City Mansion VTT Dungeon Map With Campaign Cartographer

    The City Mansion VTT Dungeon Map With Campaign Cartographer

    A city mansion is a possible location for many adventures: breaking-and-entering to steal an item for an evil noble, protect a family from assassins, or to simply serve as a place to rest and regroup for successful adventures.

  • The Mage Tower

    The Mage Tower

    An inhabited mage tower is an arcane stronghold, a center of arcane learning and esoteric knowledge that may or may not benefit civilization. The homes of wizards may be just as dangerous as any ruin, and usually more subversive. The monsters are hidden or hiding in plain sight, and the traps are just as lethal…

  • The Cabin in the Woods

    The Cabin in the Woods

    A cabin in the woods can be many things: from a forester dwelling to an outpost of a monstrous conspiracy with international branches. A cabin in the woods can double as a hill giant steading, depending on the scale of the map.

  • The Small Keep

    The Small Keep

    Small keeps are built along roads and borders to protect noble domains and the farmlands from raiders and the horrors of the wilderness. Ever so often, these keeps fall on the wrong hands as wars are long, borders shifts, and once-powerful realms collapse. Then new residents move into these keeps: undead, bands of brigands, exiled…

  • The Derelict Temple

    The Derelict Temple

    I have a long and often conflicted relationship with Profantasy’s mapping software Campaign Cartographer. While I have always loved the overland maps, I have never really wrapped my head around the dungeon and city maps.