Tag: War of the Throne
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Twenty Sellsword Contracts for Fantasy Roleplaying Games
Mercenary work can be harsh business, leaving the characters with some hard choices. Here are twenty new sellsword contracts for mercenary characters in fantasy roleplaying games.
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Five One Page City Adventures
Civilization, ancient and wicked. We must be cautious. – Conan the Barbarian (1982) One Page Adventures are for improvisation – mixing-and-matching on short notice – to create fun, unexpected adventures with lots of player input.
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The Rise to Power: Create a Dragon Age Inspired RPG Campaign in Three Acts
One of my favorite computer games, or stories really, is BioWare’s Dragon Age II. This may not come as a surprise to readers of this blog, the series means a lot to me, but Dragon Age II may be an odd choice.
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City Adventures for Fantasy Roleplaying Games
Dark and wicked cities are great settings for fantasy roleplaying game adventures, as you can quickly change between exploration, combat and roleplaying.
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Fantasy War Roleplaying Game Campaigns
How do you run a fantasy war roleplaying game campaign? How do you avoid getting bogged down in tedious battles with predetermined outcomes and few real choices? Regain focus on the characters and make sure every step of the way provide meaningful action.
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Write Fantasy Noble Houses
“One must always keep the tools of statecraft sharp and ready. Power and fear – sharp and ready.” – Frank Herbert, Dune Struggling noble houses are a fantasy trope, so you want to create a few for your fantasy story, as one does. Who wouldn’t?