Mercenary work can be harsh business, leaving the characters with some hard choices. Here are twenty new sellsword contracts for mercenary characters in fantasy roleplaying games. Continue reading “Twenty Sellsword Contracts for Fantasy Roleplaying Games”
Tag: War of the Throne
The nobles, churches and guilds fight, openly or secretly, for mastery of the kingdom. A war of the throne is a fantasy trope that never really gets old as it is one of the most human of all stories, the fight for power.
Five One Page City Adventures
Civilization, ancient and wicked. We must be cautious.
– Conan the Barbarian (1982)
One Page Adventures are for improvisation – mixing-and-matching on short notice – to create fun, unexpected adventures with lots of player input. Continue reading “Five One Page City Adventures”
The Rise to Power: Create a Dragon Age Inspired RPG Campaign in Three Acts
One of my favorite computer games, or stories really, is BioWare’s Dragon Age II. This may not come as a surprise to readers of this blog, the series means a lot to me, but Dragon Age II may be an odd choice. Continue reading “The Rise to Power: Create a Dragon Age Inspired RPG Campaign in Three Acts”
City Adventures for Fantasy Roleplaying Games
Dark and wicked cities are great settings for fantasy roleplaying game adventures, as you can quickly change between exploration, combat and roleplaying. Continue reading “City Adventures for Fantasy Roleplaying Games”
Fantasy War Roleplaying Game Campaigns
How do you run a fantasy war roleplaying game campaign? How do you avoid getting bogged down in tedious battles with predetermined outcomes and few real choices? Regain focus on the characters and make sure every step of the way provide meaningful action. Continue reading “Fantasy War Roleplaying Game Campaigns”