The Forgotten Sanctum was once part of a larger underground complex of a powerful cult or mage guild, which now only exists in fading memory and vague text fragments.
The complex is buried and forgotten, and only parts like the sanctum are now accessible through new secret tunnels from the city above. Continue reading “The Forgotten Sanctum”
Starting a new roleplaying game campaign is one of my favorite things in the world. Anyone who is even considering starting a game should get moving, it is a great feeling and so much fun. Continue reading “How To Write the Perfect Roleplaying Game Starter Adventure”
The Devil’s Assassins is a fantasy scenario of deception, betrayal, and action in five short scenes for an adventure or a story, using the format in a previous post regarding creating fantasy roleplaying game adventures. Continue reading “The Devil’s Assassin”
The interaction between the player characters and the support characters is one of the pillars of roleplaying games, so a varied cast of support characters is vital. Here are some GM tips on how to create support characters. Continue reading “GM Tips for Support Characters in Fantasy RPGs”
Adventures often involve a new patron, rumors of enemy activities, or investigating current events and rumors.
As a follow-up on previous posts of creating adventures, dungeon adventures, and city adventures, here’s a simple random generator to generate a framework for your adventure design. Continue reading “Create Random Adventures”